Mar 03 2010
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Mar 02 2010
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“ As he attempts to reappraise his life, a man discovers how much it has been based on illusions, and he is faced with the task of de-illusionment. By this expression, I mean a reduction of illusions, a recognition that long held assumptions and beliefs about self and world are not true. This process merits special attention because illusions play so vital a role in our lives throughout the life cycle.
— The Seasons of a Man’s Life (via azspot)
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“ On the other hand, Paul Kennedy may well be right to predict that the United States will shrink relatively in wealth, and therefore power, as its Asian and European rivals grow. Such contractions can be traumatic, as suggested by the experience of Britain, which, as Dean Acheson said, lost an empire without finding a role. However, the British now tend to echo the historian Lord Macaulay, who said that the end of their physical empire would be the proudest day in their history if they left behind “the imperishable empire” of their arts and their morals, their literature and their laws. In other words, national self-esteem should not stem from global might but from cultural values and achievements. Faced by the prospect of decline, Americans could hardly do better than to cling to the noblest traditions of their own civilization.
— Piers Brendon (via azspot)
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Mar 01 2010
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Feb 23 2010
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http://www.threeriversinstitute.org/blog/?p=454
Kent Beck has some intriguing insights into software design, particularly that it’s not rational.
Feb 22 2010
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“ Nearly all blogs and books about programming are about how to do something, not why to do it or how to decide what to do. There are very few that contain actual wisdom.
— Business Insider will probably add an inflammatory headline about Joel Spolsky or Jason Calacanis here, wherein Marco Ament says that everyone who writes about programming kicks kittens. I KID. He’s got a good angle worth thinking about.
Feb 21 2010
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“ My dream setup involves a few different things. First, a studio with almost total control over light, heat and sound. So lots of windows but with good blinds or curtains, thermostat, and good sound system. Having that much control over my development environment would be amazing.
— An interview with Adam Saltsman on The Setup. I’m not surprised he wants the ability to so tightly control his environment. The sound effects in Canabalt are perhaps my most favorite part of the game.
Feb 20 2010
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